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Curse of Dominion

Lead captains in grid-based battles across a conquest map where every victory expands your territory and income. Invest in regions, upgrade gear, and build class paths and loyalty bonds in a campaign focused on strategy, growth, and momentum.

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Game contextLatest: IGF Team
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Curse of Dominion and Lonevale funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Command from Erindos

Between battles, you return to Erindos to train, upgrade, and refine your roster as you prepare for the next combat. Captains develop through a class system unlocked by levels and weapon mastery, while loyalty grows between allies who fight side-by-side, rewarding squads you build and keep together. Manage your resources and invest in what you control to sustain your advantage in your campaign.

Master the Grid

You lead a roster of captains across a continental map, fighting grid-based battles where positioning, formation, and coordinated play decide the outcome. Each victory expands your territory, and each captured region strengthens your campaign through ongoing income.

Decisive Combat

Watch your tactical choices unfold as the perspective zooms in on the clash. Keep your captains ready, so every captured territory makes the next battle more winnable, and every battle makes the dominion harder to break.