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Curse of Cards

Battle through a shifting cosmic library in this roguelike card-crawler. Combine satisfying card strategy with first-person exploration. Unleash ancient creatures of British folklore, gather relics, collect powerful cards, and fight to shape your own story escaping the cursed library’s grasp.

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Curse of Cards and Moon Rune Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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15 items

About the Game

Battle through a shifting cosmic library in this roguelike card-crawler. Combine satisfying card strategy with first-person exploration. Unleash ancient creatures of British folklore, gather relics, collect powerful cards, and fight to shape your own story escaping the cursed library’s grasp.

Fight with cards drawn from real-world ancient British folklore.

Traverse a fully-3D library between card matches and discover merchants, upgrades and hidden secrets between.

Find new items and cards, or upgrade your existing arsenal to aid in your journey.

The walls shift in this mysterious library at the space between spaces. Who knows what things lay hidden beyond the surface?

Features:

- Draw cards from a shared deck.

- Creatures and Events inspired by ancient British folklore.

- Gather Curses to make your game harder and harder... wait, maybe avoid the Curses.

- A randomised world keeps the game fresh each time you play.

- Escape the trap of this cosmic library.