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Cure for Death header art

Cure for Death

A place where warmth is but a memory. The night echoes with strange sounds, and uncanny neighbors stir a lingering unease, all steeped in a stale, suffocating air. Yet one question remains—where does this chilling cold truly come from?

Developer
Publisher
Release
May 27, 2025
1 year and 156 days ago
Steam Reviews
Positive46 reviews93.5%
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Game contextLatest: IGF Team
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Cure for Death and U4P funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

Cure for Death is a short visual novel that blends 2D and 3D elements. It marks the first chapter of a chilling story set amidst mysterious events in an old mansion. You’ll encounter its peculiar residents — and you won’t just talk to them, you’ll have to live with them.


Why is it so cold in here?!

The story follows a young man who leaves his hometown to chase his dream job at a prestigious publishing house. Low on funds, he moves into a suspiciously affordable house — and quickly finds out the real reason behind the bargain price.


This game features a beautifully flickering candle. Our entire budget was three cans of beer: two were spent on animating the flame, and the last one went to the person who composed the music.

In this game, you’ll find:
– picturesque backgrounds (drawn completely voluntarily, we swear),
– a cat — because what kind of game doesn’t have a cat?
– a few mini-games to keep you entertained (and to prove we did something),
– immersive, surround sound that gently hugs your ears.

Some content has been tucked away for better times — when we have free hands, more time, and maybe a couple more cans of beer.

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