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Cube Dodger 3D

Cube Dodger 3D is a fast, neon arcade runner. Slide along a glowing highway, dodge smarter and faster cubes, charge your shield, unlock ships, roads and enemy skins, and chase brutal score-based Steam achievements

Steam Page
Release
December 24, 2025
221 days ago
Steam Reviews
7 user reviews7 reviews100.0%

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Search Google: Who developed Cube Dodger 3D?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Cube Dodger 3D?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Cube Dodger 3D self-published or published by Darren Keathley?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Cube Dodger 3D and Darren Keathley funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Cube Dodger 3D and Darren Keathley?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Cube Dodger 3D?Release statusWhether and how the game has been released.

Media

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About the Game

Cube Dodger 3D is a high-speed, neon-soaked arcade runner about pure survival. You pilot a glowing cube ship down an endless highway while waves of enemy cubes get faster, larger, and smarter the longer you stay alive.

Simple controls, brutal difficulty, and a ridiculous rank ladder make every run a tight, score-chasing challenge.

Features

  • Fast, responsive left/right movement and a one-button shield

  • Dynamic difficulty: cubes speed up, grow, and gain moving / homing behavior as you progress

  • Ship Garage with score-unlock ships, premium cosmetics, and a legendary shield-heavy ship

  • Road Garage and Enemy Garage to customize the look of the highway and cubes

  • Local saves only: high scores, unlocks, and equipped cosmetics live on your machine

  • Steam achievements for ship-specific score milestones and an extreme 1000-point goal

There are no ads, no online accounts, and no grind passes—just you, your reflexes, and an endless wall of cubes trying to end the run.