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CUBE_

This is a Space-Changing+2D-Platformer game. Its uniqueness is that the map is not a plane, but a Rubik's Cube, and you can twist it. It adopts an art style of pure minimalism, with calming, healing ambient electronic music. It's a game about exploring, breaking boundary, and embracing uncertainty

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Search Google: Who developed CUBE_?Developer scaleThe operating scale of the game's developer.
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About the Game

CUBE_ is an experimental space-changing+2D-platformer game. You would explore a minimalist surreal world, moving in rooms by twisting it, and collect fragments scattering across it.

Game Feature:

  • The map is not a plane, but a Rubik's Cube.

  • You can twist this cube, thus change the rooms' direction and how they connect

  • Totally 54 rooms, each with 4 directions,  and 43 billion billion possible arrangements.

  • Distinctive 6 regions, each with unique mechanics influenced by twisting

  • Pure minimalism and muted surrealism

  • Calming, healing ambient electronic music

  • Moderate mechanical and mental challenge

  • A tight experience, that you can go through in a quiet afternoon

  • Secrets to be found(in making)