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Cu-Blit

Cu-Blit is a grid-based sokoban style puzzle game in a Sci-Fi city that's lost its power. Follow the journey of a small worker robot using the last of its battery to control other robots, recharge, teleport and build pathways to the head console and reboot the city back to its original self.

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February 11, 2022
4 years and 173 days ago
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Cu-Blit?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Cu-Blit?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Cu-Blit self-published or published by Shane Beranek?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Cu-Blit and Shane Beranek funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Cu-Blit and Shane Beranek?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Cu-Blit?Release statusWhether and how the game has been released.

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About the Game

Cu-Blit is a grid-based sokoban style puzzle game in a Sci-Fi city that's lost its power. Follow the journey of a small worker robot using the last of its battery to restore the robot civilization back to normal.

In Cu-Blit, you play as a small worker robot running on the last of its battery, giving you limited amounts of movement per level. Control multiple robots, recharge, build pathways, and teleport your way through the run down city in hopes to reboot the system and bring back the power to the robotic civilization.

Cu-Blit has 40+ levels of varying difficulty.