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Cruorfall

Your starter card can kill a boss — if your reflex is sharp enough. Cruorfall is a dark solo-made roguelike where cards hit you with timing minigames mid-play. Nail them clean and the damage has no ceiling. Real-time cards. Bullet-hell dodging. Permadeath.

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Search Google: Who developed Cruorfall?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Cruorfall self-published or published by Dezmuss?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Cruorfall and Dezmuss funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Cruorfall and Dezmuss?Creative controlWho appears to retain creative control of the game.
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About the Game

CruorFall is a mix of deckbuilding, bullet-hell, and skill-based minigames to activate card effects.

Honestly it ended up with way more systems than I planned — crafting, enchanting, all that — so I've decided to leave those out for now.

Co-op's in the works.

The project's still in development but already playable, and I'm on the lookout for testers.