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Crucible Trails : Initial Rupture header art

Crucible Trails : Initial Rupture

A 3rd Person Action Adventure Game with a Medieval backdrop. Player is given an opportunity to follow the trails of Noah the protagonist.

Steam Page
Release
March 2, 2018
8 years and 155 days ago
Steam Reviews
5 user reviews5 reviews80.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Crucible Trails : Initial Rupture self-published or published by Audacious Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Crucible Trails : Initial Rupture and Audacious Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Crucible Trails : Initial Rupture and Masters Interactive?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

9 items

About the Game

Crucible Trails : Initial Rupture is the first installment of Crucible Universe set in medieval times. A 3rd Person Action Adventure Game with a concise story. Player is given an opportunity to follow the trails of 'Noah' the protagonist.

World

The Middle Ages is one of the three major periods in the most enduring scheme for analysing history. The game's virtual world is made keeping in mind the realism of medieval times.

Combat

Intuitive and easy to learn but a bit hard to master combat mechanics. Combining attacks, defences and evasion with a bit of timing makes you immune to incoming attacks. Damage dealt, attack speed and movement speed depends on the current stamina. Weapons have required minimum stamina below which player can't swing the weapon.

Weapons

Currently 10 different medieval weapons are available. All weapons have their pros and cons. Weapons are dropped on the ground when an opponent is downed. All weapons available in the level or from the downed opponent can be picked by the player. Weapon durability is reduced each time weapon takes damage. Weapons get broken and will fall from player's hand when enough damage is taken. Weapon stats include:

1. Damage
2. Attack
3. Block
4. Switch Time
5. Durability

Stats

Player and opponent stats include:

1. Endurance
2. Stamina
3. Damage
4. Attack Speed
5. Movement Speed

Input

The Game has fixed input system.

Story

The story is made in brief so as to have a smaller overall game play duration.