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Criticality

A short incremental game about splitting atoms and triggering exponentially growing chain reactions.

Developer
Publisher
Release
April 28, 2026
184 days ago
Steam Reviews
Very Positive66 reviews93.9%
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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Search Google: How is Criticality and Mechabit funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Criticality is a casual incremental clicker game about splitting atoms and creating chain reactions.

Click. Split. React. Dominate the chain reaction in a casual incremental blast of cold-war chaos! 

You’re a hapless engineer caught dead-center in Cold War politics, stuck with a rickety reactor and a whole lot of very volatile atoms. No fancy degrees or top-secret training, just your screwdriver, a dream, and a ticking clock of bizarre, high-stakes situations.

Here’s how you go nuclear (without blowing up the lab… probably):

  • Click to Unleash Neutrons - Tap to fire a single neutron, watch atoms absorb, split, and detonate in a cascading chain reaction. The longer the chain, the bigger the points haul, simple as that (until the atoms start getting tricky).

  • Upgrade your reactor, Unlock Chaos - Spend your hard-earned points for game-changing upgrades that supercharge your reactor. Unlock new mechanics, boost neutron output, and turn tiny fizzles into earth-shaking blasts that rack up points faster than you can say “critical mass.”

  • Chase the Ultimate Reaction - Push your reactor to its breaking point, hit critical mass, and reap the rewards… if you don’t accidentally trigger a meltdown first. Every click brings you closer to nuclear glory (or a very awkward conversation with your supervisor).

Go Criticality now – and remember: when brute force isn't working, you're not using enough of it!

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