
Critical Fishing
Take part in wormkinds heroic struggle for freedom from their archnemesis. Upgrade your arsenal, tools and submarine to decimate the fish population to reach the ultimate goal: to boldly go where no worm has gone before.
Developer
Publisher
Release
November 4, 2024
1 year and 271 days ago
Steam Reviews
Very Positive51 reviews96.1%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
Critical Fishing is a fishing game without a fishing rod. Instead you get a submarine, upgradeable guns and one very angry worm! Start out as a noob with a pistol and become a ricocheting, sawblade throwing, precision shooting, demon summoning, black hole creating, missile launching menace of a worm!
Just ask yourself: is there such a thing as too many homing rockets?
1. The Dive
- Use your remote controlled submarine to collect fish and resources
- pick up powerful buffs for your next shootout, find permanent upgrades and different treasure chest
- avoid underwater threats: if you run out of battery everything you have collected during this dive is lost
- the things you find in this underwater world are radomized each dive
2. The Shootout
- fling your caught fish into the sky and turn them into many smaller, weird-looking fish for resources and coins
- choose between 8 upgradeable weapons each with unique special effects
- equip mods to to personalize your playstyle
- combine effects for chain reactions and crazy combos
- use XP to level up and perfect your "fishing" skills
Just ask yourself: is there such a thing as too many homing rockets?