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Creepslore

Enter a world filled with drunk monsters and their offbeat shenanigans: Birdman's arm got stolen as part of a performance art. Lettuce wants you to eat him. Doctor Scientist rents his body out to a Wound Parasite, and the Talking Lamp is... well, a talking lamp. Wait- WHAT IS GOING ON HERE?

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Creepslore self-published or published by Studio Sonant?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Creepslore and Studio Sonant funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Creepslore and Studio Sonant and Logen Keri?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game



Welcome to the world of CREEPSLORE, the lovechild of Ferris Bueller's Day off and Final Fantasy!

Take part in a surreal, interactive arthouse adventure inspired by older Adventure Games mixed with Choose Your Own Adventure books and RPGs. Supported by it’s massive list of (112+!) characters, heartfelt story, and uniquely weird art style, Creepslore is here to make you laugh, cry, and question it’s creators' sanity and overall well being.

The game takes place sometime during the 1970's, and is told from the point of view of a sarcastic character who gets suckered into an adventure after arriving on a monster filled island. Realizing there's no way back, he now has to deal with a bunch of intoxicated creatures with idiosyncratic tendencies (ergo: they’re also stupid) who think humans are the de-facto best gourmet food option.


What this game offers:

  • surreal & tongue in cheek humor
  • a story with 5 completely different scenarios (no forced repeats of dialogues to unlock 'extra' content!)
  • 18 explorable locations, ranging from cities to swamps
  • more than 110 individual characters
  • pre-rendered backgrounds created in Quake
  • even MORE NUMBERS to grab your attention
  • text, text and some more text
  • a sad fish

What this game DOESN'T offer:

  • saving the world
  • cute anime girls
  • fan-service
  • a happy fish

PS: if you've ever wondered why the Giant Spider in Skyrim carries coins, and where the hell it puts them, we'll, let's just say we have the answer to that.