
Covenanted: Prologue
Hand-drawn fantasy rogue-like pazzle with RPG elements with original turn-based combat system
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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6 itemsAbout the Game
Covenanted - is a hand-drawn rogue-like pazzle with RPG elements and an original turn-based combat system
What the game is about?
About witches, witchcraft, about balance of good and evil, a talking cat and a boiling cauldron, and why you shouldn't make a deal with the Devil
Combat Alchemy
The main feature of the project – dynamic transformation of opponents during the battle. There are two main mechanics: mixing magical ingridients in the cauldron and drawing magical signs on the screen

Visual style
We pride ourselves on the visual style of the game. All the main elements were drawn with ink on paper and digitized. The world of Covenanted is growing, our artists are working on new characters and locations

Random events and story quests
We want players to feel the impact of the decisions made in story quests throughout the game. Despite one true ending, the fate of the Covenanted side heroes remains in the hands of the player
Fairy Middle Ages
When creating the world, we were inspired by the worlds of the fantasy genre, world folklore, myths and legends. In Covenanted, elves and werewolves live in the same world with the characters of the Brothers Grimm fairy tales and ancient myths

What the game is about?
About witches, witchcraft, about balance of good and evil, a talking cat and a boiling cauldron, and why you shouldn't make a deal with the Devil
Combat Alchemy
The main feature of the project – dynamic transformation of opponents during the battle. There are two main mechanics: mixing magical ingridients in the cauldron and drawing magical signs on the screen

Visual style
We pride ourselves on the visual style of the game. All the main elements were drawn with ink on paper and digitized. The world of Covenanted is growing, our artists are working on new characters and locations

Random events and story quests
We want players to feel the impact of the decisions made in story quests throughout the game. Despite one true ending, the fate of the Covenanted side heroes remains in the hands of the player
Fairy Middle Ages
When creating the world, we were inspired by the worlds of the fantasy genre, world folklore, myths and legends. In Covenanted, elves and werewolves live in the same world with the characters of the Brothers Grimm fairy tales and ancient myths
