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Covenant of Fate

《Covenant of Fate》 is a Chinese horror mystery RPG. Play as a Contractor, a being neither alive nor dead, who gains immortality by laying restless spirits to rest. Investigate haunted cases, uncover hidden truths, and confront a bloodstained mystery from your own past.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Covenant of Fate self-published or published by susan studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Covenant of Fate and susan studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Covenant of Fate and susan?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

7 items

About the Game

Covenant of Fate Demo Description

Covenant of Fate is a story driven Chinese horror RPG focused on investigation, narrative choices, and psychological tension.

This demo is a standalone preview of the full game and is designed to demonstrate the core gameplay mechanics, storytelling style, and overall atmosphere of Covenant of Fate.

In this demo, players experience the game entirely from the protagonist’s perspective. You will take on exorcism commissions from clients, explore investigation areas, gather evidence, and uncover clues connected to supernatural incidents and the protagonist’s past.

Content Included in This Demo

The demo includes approximately 30 to 60 minutes of gameplay depending on exploration, puzzle solving, and player choices.

Players will experience

  • One complete exorcism commission with a full narrative arc

  • Part of a second commission that introduces future story developments

  • Free exploration of investigation areas with interactive objects

  • Puzzle solving through clue collection, deduction, and environmental interaction

  • A classic chase sequence as part of the main demo storyline

  • Multiple meaningful choices that influence dialogue and story flow

  • One complete demo ending based on player decisions

The demo contains around 10,000 words of story content and approximately 20 detailed in game CGs used to present key scenes and emotional moments.

Gameplay Systems Demonstrated

This demo showcases the following core systems that are present in the full game
Investigation focused exploration
Narrative driven decision making
Environmental puzzles
Story based progression
Atmospheric horror presentation

Content Not Included

This demo represents only a portion of the full game. It does not include all commissions, companions, optional side stories, story branches, or endings that will be available in the final release.