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Cosmocommandos

Cosmocommandos are coming to alien planet. In this roguelike third person shooter, explore open-world and shoot aliens, shoot lots of aliens. Collect resources and return to base for upgrades. If you get KIA, upgrades are lost but not your stored resources and base research. Co-op available.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Cosmocommandos?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Cosmocommandos?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Cosmocommandos self-published or published by Hetocode?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Cosmocommandos and Hetocode funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Cosmocommandos and Hetocode?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Cosmocommandos?Release statusWhether and how the game has been released.

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About the Game

Cosmocommandos are coming to that alien planet. This is a fast extraction like roguelike. 

Shoot aliens, shoot lots of aliens. Around 50 different species of aliens are distributed in the planet. There should be at least 3 different alien types, each of which have own boss. Typically, there are around 50 enemies around, so prepare for shooting, for lots of shooting. 

Collect resources and return to base for upgrades. If you get killed in action, upgrades are lost but not your stored resources and base research. This helps preparing for attacking. Also, co-op fully available with friends. DLC available that speed up upgrade process, but base game should be still be completely available for non-DLC owners.