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Corridors header art

Corridors

Explore an abandoned hospital, solve puzzles, and uncover a nonlinear story where your choices have consequences. A hardcore psychological horror game in pixel art.

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Search Google: Who developed Corridors?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Corridors self-published or published by Dmitry Buzgin?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Corridors and Dmitry Buzgin funded?FundingThe known source of funding behind the game.
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About the Game

You wake up in an empty, deathly silent hospital. You don't remember who you are, how you got there, or what's happening. All you see are abandoned objects. Eerie sounds echo from the depths of the building, and you get the feeling that someone is watching you. Notes about terrifying experiments in immortality and consciousness transference litter the tables and shelves.

And then the consequences of these experiments emerge.

Game Features:

  • Unusual puzzles, some of which you'll have to solve while hunting terrifying creatures.

  • Various dark locations – from an abandoned hospital and laboratory to foggy swamps and surreal corridors made of living flesh.

  • Challenging and tense encounters with monsters, each of which will deal with the protagonist in their own signature style.

  • Choices have consequences – they affect not only the endings but also the gameplay itself, changing enemies, the game's difficulty, and even the locations themselves.

  • Effective but dangerous devices - teleportation allows the character to overcome obstacles, but if you teleport directly into a massive object, the character will be torn apart