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Corps Royaux header art

Corps Royaux

2D Online dungeon-focused, anime-inspired RPG centered on teamwork and strategic combat. Explore dense maps, take on challenging dungeons, defeat powerful bosses, and earn rare loot from the village Guild House.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Corps Royaux?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Corps Royaux?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Corps Royaux self-published or published by Studio Logiklik?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Corps Royaux and Studio Logiklik funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Corps Royaux and Studio Logiklik and Admurin Arts?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Corps Royaux?Release statusWhether and how the game has been released.

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About the Game

ABOUT THIS GAME

Corps Royaux is a fully reimagined and significantly enhanced evolution of the original Corps Royaux.

Designed as a major new milestone for the project, Chapter 2 preserves everything players loved about the original version while delivering a deeply reworked experience, both in gameplay and artistic direction.

A dungeon-focused, team-driven adventure

Rather than following the structure of a traditional RPG, Corps Royaux – Chapter 2 places its core focus on dungeon exploration, teamwork, and strategic challenges.

Strongly inspired by Japanese anime, the game revolves around the village Guild House, the central hub where adventurers accept quests, prepare for their journey, and venture into monster-filled dungeons to face powerful bosses and uncover rare items.

Smaller maps, richer gameplay

The game’s environments have been redesigned to feature smaller but far denser maps, packed with meaningful activities.
This approach allows for more impactful content and, most importantly, more frequent updates, ensuring a dynamic and evolving experience.

Professions and mini-games included

Fan-favorite systems from the original game remain intact.
Professions and mini-games are still an integral part of the experience, offering variety beyond dungeon runs and adding depth to the overall gameplay.

A strong and unique artistic identity

All new visuals have been entirely created by Admurin, the project’s lead pixel artist.
Approximately 98% of the game’s visual content has been handcrafted, giving Corps Royaux – Chapter 2 a distinctive and cohesive artistic identity perfectly suited for a Steam release.

Corps Royaux – Chapter 2 marks the beginning of a new era for the series —
a more focused, ambitious adventure built to grow alongside its com