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Copy: Two Man Too Many

Copy Two Man Too Many is a 2D psychological game with an isometric view. Explore the gloomy building of a psychiatric hospital, where you are trapped. Solve logic puzzles. Dive deep into the dark story to uncover the mystery and get out of the hospital.

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Release
August 1, 2025
1 year and 1 day ago
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Search Google: Who developed Copy: Two Man Too Many?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Copy: Two Man Too Many self-published or published by Marek Gęsikowski?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Copy: Two Man Too Many and Marek Gęsikowski funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Copy: Two Man Too Many and Marek Gęsikowski?Creative controlWho appears to retain creative control of the game.
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About the Game

Copy: Two Man Too Many is a 2D psychological game with an isometric view. Explore the gloomy building of a psychiatric hospital, where you are trapped. Solve logic puzzles. Dive deep into the dark story to uncover the mystery and get out of the hospital.

The game tells the story of 1st November 1993, at the closed St. Valentine Mental Health Hospital. The player takes on the role of a character showing signs of amnesia who decides to escape from an ill-fated facility. It involves participating in a dangerous game where the rules will turn the reality into hell as it soon becomes clear that the hospital walls are not the biggest obstacle to overcome. The player will find and use various items, talk to other characters, explore the hospital building, and avoid detection by the staff. The uncovered elements of the mystery will pose moral dilemmas to the player and force him to behave irrationally in order to escape from the hospital.

Shadows, sounds of the storm and gloomy music create a dark atmosphere. The game's seven levels will challenge logical thinking, perseverance and perceptiveness. Some items may be in different places, making the game always run differently.

The game has a black and white, minimalist graphic design.