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Cook The Dungeon

Cook the Dungeon is a first-person roguelike deckbuilder where every fight feeds the next. Descend through branching paths, forage for herbs, hunt strange creatures, and build a deck of Cuts, Preps, and Seasons. Land precise cuts, harvest monster parts, and cook meals for the battles ahead.

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Updated: Sep 24, 2026Developer scaleThe operating scale of the game's developer.
Updated: Sep 24, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Sep 24, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Cook The Dungeon and Danny Limanseta funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Cook The Dungeon and Danny Limanseta?Creative controlWho appears to retain creative control of the game.
Updated: Sep 24, 2026Release statusWhether and how the game has been released.

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About the Game

Cook what you kill.

Cook the Dungeon is a first-person roguelike deckbuilder where every fight feeds the next.

Descend through a branching dungeon, explore its hidden corners, forage for herbs, and hunt strange creatures for their most valuable parts. Build a deck of Cuts, Preps, and Seasons, then turn a clean kill into tonight’s special

Every slice matters.

Bring a monster to exactly 0 HP with a Precise Cut™ to harvest its part for cooking. Deal too much damage and the meat is ruined. Walk away empty-handed, and you may not have what you need for the battles ahead.

Choose your cards carefully, control your damage, and make every cut count.

Cook what you collect

Combine freshly harvested monster parts with herbs and plants found throughout the dungeon.

Prepare meals at the campfire using different ingredients, seasonings, and cooking times. Each dish grants unique effects that can shape your deck, strengthen a strategy, or help you survive the next encounter.

The meal you cook could decide the fight you survive.

Build your perfect run

Unlock multiple playable characters, each with their own cards, mechanics, and approach to hunting.

Experiment with different combinations of Cuts, Preps, Seasons, relics, ingredients, and recipes as you descend deeper into the dungeon.

Features

  • Roguelike deckbuilding built around card strategy and synergy

  • First-person dungeon exploration between battles

  • Precise Cut harvesting, where overkill destroys valuable monster parts

  • Herbs, plants, and hidden ingredients to forage throughout the dungeon

  • A campfire cooking mini-game built around ingredient pairing and cooking time

  • Meals that grant powerful bonuses and shape your strategy for the next fight

  • Multiple playable characters with distinct cards and playstyles

  • Branching paths, strange creatures, rare recipes, and new discoveries on every run

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