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Cook or Be Cooked: Your next meal could be your last—or your true love header art

Cook or Be Cooked: Your next meal could be your last—or your true love

A walk-and-talk indie adventure game where you and your dysfunctional witch parents cook teens to stay young and powerful. But when they bring in a charming girl as your next meal, will you uphold the family tradition or risk everything to save her?

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October 22, 2025
284 days ago
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1 user reviews1 reviews100.0%

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Search Google: Who developed Cook or Be Cooked: Your next meal could be your last—or your true love?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Cook or Be Cooked: Your next meal could be your last—or your true love self-published or published by Funigami?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Cook or Be Cooked: Your next meal could be your last—or your true love and Funigami funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Cook or Be Cooked: Your next meal could be your last—or your true love and Funigami?Creative controlWho appears to retain creative control of the game.
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About the Game

Step into a darkly whimsical tale of magic, morality, and twisted family values. You play as Lucas, a reluctant young witch trapped in a bizarre household where dinner isn’t just served—it’s hunted, prepared, and consumed with dark intent.

Will you embrace your parents' ways, find the courage to forge your own path, or fall prey to the cutthroat world of witches where it’s truly "eat or be eaten"?

Features:

This is a story-driven walk-and-talk adventure game where you’ll:

  • Dive into a dark and twisted world that feels like Harry Potter took a wrong turn into a sinister fairy tale.

  • Solve light puzzles, including deadly cooking challenges.

  • Play as Lucas, a reluctant young witch trying to escape a twisted, cannibalistic upbringing while navigating a world of dark magic, tough choices, and unexpected alliances.

  • Make choices that shape the story and its outcome.

  • Decide who lives, who dies, and who ends up on the menu.

  • Uncover multiple endings, each revealing a different side of the tale.