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Convenience Store header art

Convenience Store

"Convenience Store" is a classic convenience store operating simulation game. The original version was released in 2005 and re-launched on Steam in 2019.

Steam Page
Developer
Release
October 3, 2019
6 years and 305 days ago
Steam Reviews
Mostly Positive27 reviews74.1%

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Happy Home Company is listed as a separate small publisher for this title.
Search Google: Is Convenience Store self-published or published by Happy Home Company?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Convenience Store and Happy Home Company funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Convenience Store and ChaoYe Liu?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
Happy Home Company is listed as a separate publisher for this release.

Media

10 items

About the Game

"Convenience Store" is a business simulation game based on a convenient store.

The original version was released in 2005 and re-launched on Steam in 2019.

The game engine from the Bakery is used on the body, but more game content is added to the convenience store.



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[game features]

1. Rich storyline, the life is full of joys and sorrows.

2. Unique business simulation system, allowing players to easily experience the hardships of store operations.

3. Exquisite character movements and styling, you will be able to see the process of loading each of your items.

4. Provide a wealth of convenient store features, such as low-temperature food racks, cooking racks, freezers, etc.



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This work inherits the game features of the Bakery.

Strengthening the exquisiteness of storefront graphics, players can see the interaction between each product and the store staff and customers.

The management aspect is biased to the placement type. Players only need to plan the furnishings and products in the store, and the clerk will help the player to deal with trivial matters.

Give players more time to see the variety of guests, and the stories behind them,

I hope that through this game mode, players can experience a different game experience.



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● Have a convenience store that belongs to you, your dream store will open soon!