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Controlled Death header art

Controlled Death

Multiplayer FPS Game that has Quality Features including, bullet trails, kill limits, and adjustable FOV. Some server features is ping limits player identification. And we have a few Maps.

Steam Page
Developer
Publisher
Release
June 19, 2024
2 years and 43 days ago
Steam Reviews
5 user reviews5 reviews100.0%

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Search Google: Who developed Controlled Death?Developer scaleThe operating scale of the game's developer.
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Search Google: How is Controlled Death and UNB funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Controlled Death and UNB Studios?Creative controlWho appears to retain creative control of the game.
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Media

6 items

About the Game

Welcome to Our Multiplayer FPS Game!


Experience the thrill of intense combat with a plethora of exciting features. Choose from three game modes: Team Deathmatch, Free For All, and Capture the Flag. Communicate effectively with voice team chat and lobby chat. Engage in battles alongside intelligent AI players, and utilize the player team system for organized gameplay in both private and public matches. Select from four distinct player classes—Assault, Engineer, Support, and Recon—each with unique abilities, and arm yourself with eight types of weapons, including Rifle, Sniper, Shotgun, Pistol, Grenade, Molotov, Grenade Launcher, and Knife.

Features

Advanced weapon handling, damage indicators, and the ability to kick disruptive players via the kick vote system. The game features a start countdown, Photon offline support, slide, jump, and crouch player movements, manual and automatic team selection, and various fire modes such as automatic, single, and semi-automatic. Experience precise synchronization of bullets and positions, realistic fall damage, comprehensive server statistics, optional health regeneration, kill feeds, scoreboards, and room time limits.

Quality Features Include

Headshot detection, foot IK placement, bullet trails, maximum kill limits, adjustable weapon FOV, ping limits, player identification, footstep sounds, in-room chat, smooth weapon movements, networked weapon pickups, weapon drops upon death, player waiting periods, throwable ammo and medic kits, kill cameras, teammate health bars, customizable UGUI crosshairs, network stats, friendly fire options, team switching mid-game, and optimized high performance for seamless gameplay.

Head into the Battle field and have fun. Just not racisim.