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Contrast header art

Contrast

Death is inconsequential in this arcade-style roguelite with an artstyle inspired by early Atari consoles. But be careful with damaging the bloodied walls and floors, falling out of the level will bring you right back to the start of the stage.

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ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Contrast?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Contrast?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Contrast self-published or published by Orlaith Nic Cába?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Contrast and Orlaith Nic Cába funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Contrast and Orlaith Nic Cába?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Contrast?Release statusWhether and how the game has been released.

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About the Game

Death is inconsequential in this arcade-style roguelite with an artstyle inspired by early Atari consoles. But be careful with damaging the bloodied walls and floors, falling out of the level will bring you right back to the start of the stage. Blood stained walls are destructible, so be careful where you kill and die!

Early Access

Currently the game has 2 stages, with 25 levels between them and a bossfight at the end of each. Estimated playtime in the game's current state is about 2 hours, however this changes dramatically based on ability in such a skill-based game.