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Containment Director

You are the Director of a secret government organization that contains all the things that go bump in the night. From tall brutalist towers to hidden underground bunkers, design and build your personalized horror monster containment facility.

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Containment Director?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Containment Director?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Containment Director self-published or published by Glamorous Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Containment Director and Glamorous Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Containment Director and Glamorous Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Containment Director?Release statusWhether and how the game has been released.

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About the Game

What is Containment Director?
In this top down base building simulation game, you will build and manage a secret government organization that contains all the things that go bump in the night. In order to keep the monsters satiated you'll have to creatively design environments that match the monster's preferences so they feel right at home. Additionally, your staff will look to you on how to schedule their daily routines to ensure the success of the base and their safety... Will you be able to keep the monsters contained?

Features:

  • Fully 3D characters and environments,

  • Up to 4,000 characters (between staff & monsters) supported running performantly,

  • At least 20 Floors to work with on a vertical layer (Build deep underground or a Containment Facility skyscraper!),

  • 3 Main Staff Archetypes (Engineer, Scientist, Security),

  • Monsters that have containment difficulties that scale with the 0-3 security levels