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Coneworks Scavenger Fleet Protocol

Coneworks is an autonomous swarm simulation — part idle game, part engineering diorama, part emergent playground. You watch a lone robot wake up in a procedurally generated post-industrial wasteland, salvage debris, and haul it home. Then you give it friends. Hundreds. Thousands. A million.

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About the Game

Coneworks Scavenger Fleet Protocol is a semi-idler incremental game that puts you in command of a lone robot that only has one primary directive... Clean up the planet! Unit01 will automatically collect debris, and scavenge junk while getting your systems up and running. Be able to assemble cone drone friends to jump start collection, research system upgrades, shelter them and amass hundreds, thousands, a million drones!

Enter Unit01 // Lunchie: 

A lone recovery unit reawakened by a failing emergency signal. Unit01 miraculously survived the collapse of the old world and now commands the first salvage operation in centuries. Built to sort, haul, and rebuild. Lunchie is the planet's last practical hope.

Command your fleet of cone drones. Half helpers half scavengers, they skitter through wreckage with grabby hands, hauling scrap, collecting debris, and ferrying salvage back to HQ. Tiny workers for a very serious mission.

Amass a swarm, build up your fleet and clean up the planet. It is your primary directive to cleanup and give the planet a chance to reboot and start over again.

- Drones have limited lifetimes and consume battery, build and support your swarms infrastructure.
- Unique tech acquisition build up your swarm to gather Swarm Collective Data to drive your systems.
- Eras that define the next stage of evolution for your swarm.
- Semi-idler that lets you manage how fast or slow you want the game to be.
- Clear up the sector, region, the whole planet and make it livable once more.