
COMPOUND
COMPOUND is a randomized rogue-lite, free-roaming shooter for VR veterans. Duck and dodge around enemy fire in a tough-as-nails retro FPS with multiple locomotion options. Download the demo below!
Developer
Publisher
Release
July 19, 2022
4 years and 14 days ago
Steam Reviews
Overwhelmingly Positive2,137 reviews97.1%
Does this feel indie?
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
13 itemsAbout the Game
Unsure? Download the free demo now!
COMPOUND is a randomized, rogue-lite, free-roaming shooter for Virtual Reality veterans. Duck and dodge around enemy fire in a tough-as-nails retro FPS with multiple locomotion options. Prepare to die - a lot - until you are good enough to reach the heart of The Corporation and take back what belongs to everyone...
What is this?
The concept of COMPOUND started as an attempt to move away from the 'wave shooter' formula common in early indie VR titles and towards a fuller FPS experience, built from the ground up for room-scale Virtual Reality. The trade off is that this game may not be suited to players who are still coming to grips with VR.
Who are the developers?
Just me! This is a passion project; I've had great fun working full time on COMPOUND for the last 6 years.
Can I help?
Yes, please! As I mentioned, I am developing this game by myself. I need the feedback of the community to help me find bugs and balance gameplay. If you have any suggestions or find a bug that isn't in the list of known-bugs, please drop by the forums and let me know.
Cool music!
I know! But I can't take the credit for it; the music for COMPOUND was made by the handsome and talented SPEEDBLACK. You can even purchase the OST directly by searching for "compound speedblack" on bandcamp[/url]
This game is too hard!
Rogue-lite games are supposed to be hard! But don't give up - you'll get better with every (doomed) run. Eventually you'll master the game and its systems and feel like a pro. If you are still getting frustrated, try playing on easy mode, or head over to the practice area to practice fighting an enemy you are having trouble with. I also added a guide for new players that is pinned in the forums. Please read it for tips on how to survive!
This game makes me feel sick...
Unfortunately the feeling of motion sickness just doesn't go away for some people. But that's fine! COMPOUND should be perfectly playable using only teleportation. Also, there are all sorts of comfort options that might help prevent or lessen motion sickness. Please take a look at the options and try various combinations. You might find with a little tweaking you can make it feel right for you.
COMPOUND is a randomized, rogue-lite, free-roaming shooter for Virtual Reality veterans. Duck and dodge around enemy fire in a tough-as-nails retro FPS with multiple locomotion options. Prepare to die - a lot - until you are good enough to reach the heart of The Corporation and take back what belongs to everyone...
What is this?
The concept of COMPOUND started as an attempt to move away from the 'wave shooter' formula common in early indie VR titles and towards a fuller FPS experience, built from the ground up for room-scale Virtual Reality. The trade off is that this game may not be suited to players who are still coming to grips with VR.
Who are the developers?
Just me! This is a passion project; I've had great fun working full time on COMPOUND for the last 6 years.
Can I help?
Yes, please! As I mentioned, I am developing this game by myself. I need the feedback of the community to help me find bugs and balance gameplay. If you have any suggestions or find a bug that isn't in the list of known-bugs, please drop by the forums and let me know.
Cool music!
I know! But I can't take the credit for it; the music for COMPOUND was made by the handsome and talented SPEEDBLACK. You can even purchase the OST directly by searching for "compound speedblack" on bandcamp[/url]
This game is too hard!
Rogue-lite games are supposed to be hard! But don't give up - you'll get better with every (doomed) run. Eventually you'll master the game and its systems and feel like a pro. If you are still getting frustrated, try playing on easy mode, or head over to the practice area to practice fighting an enemy you are having trouble with. I also added a guide for new players that is pinned in the forums. Please read it for tips on how to survive!
This game makes me feel sick...
Unfortunately the feeling of motion sickness just doesn't go away for some people. But that's fine! COMPOUND should be perfectly playable using only teleportation. Also, there are all sorts of comfort options that might help prevent or lessen motion sickness. Please take a look at the options and try various combinations. You might find with a little tweaking you can make it feel right for you.