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COMEBACK header art

COMEBACK

A Visual narrative about overcoming the status quo, Fight in a series of different Arenas Levels, In your downtime cook different meals with unique effects and craft equipment to increase your chances.

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Search Google: Who developed COMEBACK?Developer scaleThe operating scale of the game's developer.
Search Google: Who published COMEBACK?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is COMEBACK self-published or published by HPJonas?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is COMEBACK and HPJonas funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for COMEBACK and HPJonas?Creative controlWho appears to retain creative control of the game.
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About the Game

COMEBACK is a handpainted action roguelite/Slice of life where you fight across different floors levels trying to find find a mysterious enemy, After every run you return to home and can prepare for your journey again by preparing different foods, crafting accessories with different effects and having some nice and chill downtime before each attempt

The story is told 100% visually with Animation, Paintings and enviromental storytelling.

Craft and Level UP different accessories:

Each equipment features different skills that affect how you play or with attribute you decide to improve on your character

Good Morning, prepare for your day:

At the start of everyday prepare for your Run by cooking different foods with a series of effects that can affect how you play, do home activies that help you build your character.

The game features 30+ Arena levels

A series of Paintings to Collect and put on your House

Great replayability thanks for a mix of Arcade and roguelite elements.

Optional goals and Score System