indiegame.fan
Combat Master: Battle to DEATH header art

Combat Master: Battle to DEATH

Combat Master: Battle to DEATH is a roguelite game with souls-like combat. Battle against hordes of various dark fantasy monsters and try to survive as long as possible. The game fully focuses on combat, pick a class from 6 different classes and start SMASHING!

Steam Page
Developer
Publisher
Release
June 16, 2025
1 year and 47 days ago
Steam Reviews
5 user reviews5 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Combat Master: Battle to DEATH?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Combat Master: Battle to DEATH?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Combat Master: Battle to DEATH self-published or published by herbeni?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Combat Master: Battle to DEATH and herbeni funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Combat Master: Battle to DEATH and herbeni?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Combat Master: Battle to DEATH?Release statusWhether and how the game has been released.

Media

8 items

About the Game

Welcome to Combat Master: Battle to DEATH ! a casual soulslike game!

The game is:

Combination of Vampire Survivors mechanics and Dark souls combat + mechanics.

Souls-like combat with 4 abilities. Usually a buff, 2 damaging skills and an ultimate.

Souls-like combat?

The game has 

1: Dodge rolling

2: Backstab

3: Parrying & Riposte (only as a perk on samurai)

4: Stamina bar

5: Dynamic targeting or lock-on, the good ol white dot on target

Extra combat related mechanics

1: Sliding

2: Classic MMO inspired Abilities

Roguelite mechanics

Gain experience by killing mobs and on level up you get to upgrade your stats or gain new perks from a random selection. Each class is completely unique, from skills to weapons and perks.

Both game modes spawn mobs endlessely. Try to survive as long as possible or win by killing a boss. Difficulty increases the further you get!

Other Features/Stuff:

- Level up system, perks & stat upgrading

- 6 Classes, each with their own unique abilities and upgrade paths

- 8 maps with each having their own enemies and bosses in it

- Steam Achievements

- Personal Stats (kills, steps stepped etc.)

- Leaderboards for both total kills and boss kills

- 2 game modes

    Campaign:

        Kill a boss that spawns at 5 minutes to win the match.

    Infinity:

        No time limit, try to survive as long as possible.