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Marble Machina

You wake up in a surreal factory with no memory of how you arrived. Punch cards operate strange machines, floors rise and fall beneath your feet, and teleporters lead who knows where. You’re fairly sure you haven’t gone mad. Still, just to be safe, you’d better collect all your marbles.

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Marble Machina?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Marble Machina?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Marble Machina self-published or published by Lonely Deckchair?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Marble Machina and Lonely Deckchair funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Marble Machina and Lonely Deckchair?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Marble Machina?Release statusWhether and how the game has been released.

Media

5 items

About the Game

Marble Machina is a block-pushing puzzler where the goal is to collect all the marbles and, hopefully, recover your own in the process. Somehow, you’ve ended up in a surreal factory where the floors refuse to stay put and the blocks you push can swap roles with the ground beneath your feet. But that is only the beginning: dig through walls, form snakes, and navigate teleporters as you work through a series of carefully hand-designed levels. As the game progresses, new mechanics appear, including rock-paper-scissors interactions and puzzles involving falling blocks and gravity.

Features:

Creative, hand-made puzzles

Cute, colourful graphics by Noa

Relaxing original guitar soundtrack

Optional, progressive clue system

Re-bindable keys

Full or windowed (fully resizable) play

Level progress and undo history persist per level

Level editor