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Codebound

Trapped in Your Own Game! Codebound tells the story of a high school student trapped in the game he created. To escape, he must finish it! Along the way, he discovers surprises left by a mysterious friend who helped him. Dive into this pixel-styled world full of puzzles and exciting adventures!

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Developer
Publisher
Release
March 14, 2025
1 year and 140 days ago
Steam Reviews
Positive17 reviews100.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Codebound?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Codebound?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Codebound self-published or published by MUGO GAMES?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Codebound and MUGO GAMES funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Codebound and MUGO GAMES?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Codebound?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Gabe:

18 years old, introverted, and socially awkward in real life. However, he is a well-known humorist in the online world under his anonymous identity.

Skilled in software and game development, possessing both technical and creative abilities.

Passionate about game projects, particularly those integrating innovative ideas such as mental technology and gaming.

      

Internet Friend:

Someone Gabe met anonymously online but has built trust with over the years, known only by the alias "Null."

Together, they are working on a game project focusing on mental connection technology. However, some features remain unexplored as the project is still untested.

Gabe and Null have developed a prototype device (a headgear capable of transmitting electronic brainwave signals) that enables players to connect to the game. This system allows players to control in-game characters solely through mental focus, without the need for physical controllers.

Game Dynamics:

  • Objective: Players must solve a series of complex puzzles and action-packed missions to progress through the levels.

  • Enemies: Advanced aliens equipped with high technology and robots with diverse abilities.

  • Traps: Mazes, brain-teasers, and mechanisms requiring precise timing.

  • Challenges: Limited lives, attention-demanding mechanics, and increasingly difficult levels.

  • Glitches and Bugs: As the game is still in the prototype stage, it contains various glitches. These errors may disrupt the game's logic or even put Gabe in danger.