
Close Contact
Close Contact is a narrative-driven, sci-fi horror game where you must navigate an advanced underground base whilst avoiding the alien creature that stalks you.
Developer
Publisher
Release
November 2, 2020
5 years and 274 days ago
Steam Reviews
Positive21 reviews81.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
Close Contact is a short (approx 1-1.5 hours), sci-fi horror game where the player must navigate an advanced underground base whilst occasionally avoiding the alien creature that stalks you.
As a new employee of the mega corporation Abbotsfield Corp, you have arrived on Cadmus, a planet far from Earth. Once home to an ancient alien civilization, you have been sent to support the research team. However, upon waking from your long cryo sleep, you discover that something has gone horribly, fatally wrong in the base beneath the surface.
Set in the distant future, advanced contact lenses are now commonplace, and are used as one of the main forms of computing. Owing to the specific light frequency emitted, the alien inside the base is able to sense when you are nearby. Your only hope for survival is to keep your eyes closed and not get too close.
Made with Unity.
As a new employee of the mega corporation Abbotsfield Corp, you have arrived on Cadmus, a planet far from Earth. Once home to an ancient alien civilization, you have been sent to support the research team. However, upon waking from your long cryo sleep, you discover that something has gone horribly, fatally wrong in the base beneath the surface.
Set in the distant future, advanced contact lenses are now commonplace, and are used as one of the main forms of computing. Owing to the specific light frequency emitted, the alien inside the base is able to sense when you are nearby. Your only hope for survival is to keep your eyes closed and not get too close.
Features
- Narrative driven cinematic experience
- An incredible and chilling soundtrack composed by Matthew Javanshir
- Immersive sound effects
- Voice logs with subtitles
- Between 1 and 1.5 hours playtime
Made with Unity.