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CLOCKWORK PUSSY

A third-person + visual novel hybrid where pleasure energy becomes a measurable force, and a lone operative must harvest hidden “mojo signatures” from secluded gurus in a world where desire is systematized and something deeper is quietly forming.

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Release
August 10, 2021
4 years and 358 days ago
Steam Reviews
Mostly Negative17 reviews23.5%

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About the Game

Major Rebuild Update

Completely reworked experience with improved visuals, performance, expanded content, and a redesigned story — available from April 2026.

Clockwork Pussy is set in a world where pleasure is no longer just an experience—it is a structured energy system embedded within underground economies, spiritual sects, and experimental human evolution.

Clockwork, once a low-level worker inside this ecosystem, has risen to become a collector of rare energetic outputs generated by isolated sexual gurus. These individuals are not random mystics—they are part of a rare phenomenon where prolonged meditative states alter the way the body processes and externalizes internal energy.

In certain regions, this phenomenon has become controlled, studied, and quietly harvested.

Her assignment is to enter a secluded village where these gurus are treated as living divinities. Each target represents a unique expression of stabilized “mojo output,” and Clockwork’s role is to retrieve and consolidate these fragments for unknown clients operating above the visible system.

However, the village behaves strangely around her.

The more she collects, the more the environment reacts—not in resistance, but in adaptation. Conversations shift. Behavior patterns change. Even the flow of encounters begins to suggest she is not simply moving through the system, but being integrated into it.

What starts as extraction begins to resemble participation.

And as the boundaries between collector and collected blur, Clockwork begins to suspect that her presence was not an interruption to this system—but an essential component already accounted for.

The question is no longer what she is collecting.

It is what is collecting her attention.

A hybrid structure combining third-person exploration and narrative-driven visual novel segments.

Gameplay focuses on environmental traversal, interaction with key figures, and mission-based progression, while each completed objective transitions into VN-style sequences that expand psychological context, character perception, and hidden narrative layers.

The result is a loop where action and narration constantly reinterpret each other.