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Clatter Throne

Your dice are alive! Recruit heroes, arm them with spells one side at a time, roll, and fight for the Clatter Throne in this tabletop roguelike autobattler.

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Search Google: Who developed Clatter Throne?Developer scaleThe operating scale of the game's developer.
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About the Game

Build your party, customize each hero face-by-face with spells, and fight your way to the Clatter Throne.

Your dice are alive. They cheer when they land the perfect spell. They panic when enemies close in.

Assemble Your Squad

Warrior and Shaman for a safe start, or Ninja and his shadow clones for chaos? Vampire's lifesteal, Monk's buffs, Hunter's precision - there is a hero for every playstyle.

Each build is unique

Every dice has six faces. Every face holds one spell. Fireball or heal? Shield or summon? - You decide what each hero is capable of. Build synergies, cover weaknesses, and create your perfect squad.

Fight Smart

Your dice fight on their own. But you are the one preparing them before combat - choose the right heroes, study enemy patterns, read the combat log. Your decisions before the first roll matter more than luck.

Strike When It Matters

Battles play out automatically, but artifacts let you intervene. Catapult launches dice at backline threats or ballista takes out the last foe. Timing these tools can turn a losing fight into victory.

Between Battles

Gather around the campfire. Cook meals that buff your heroes, or haggle with the merchant over rare spells. Anyway your dice won't stop arguing about who landed the killing blow.

Ascend the Clatter Throne

Beat the Dragon. Take his throne. Become the next king!

One More Run? - Your dice are ready when you are.