indiegame.fan
City States: Medieval header art

City States: Medieval

You are the leader of a city-state in high medieval Europe. Expand your city through deep city-building systems, build a trade empire across the known world, and lead men to war to defend trade routes in a high-stakes struggle of global strategy and brutal warfare.

Steam Page
Publisher
Release
July 24, 2026
9 days ago
Steam Reviews
Mostly Positive48 reviews70.8%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The separate publisher has a broad catalog or developer network in the local database.
Search Google: Is City States: Medieval self-published or published by indie.io?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is City States: Medieval and indie.io funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for City States: Medieval and Reverie World Studios?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

11 items

About the Game

Powers divide the continent, growing in power and wealth, city-states rise to prominence through mastery of commerce and trade. These mighty merchant republics rise above their peers from Tripoli to Granada and from Novgorod to Genoa. You are the leader of one of these republics and you will shape the history of one such city-state, bringing it to glory and power - or watch it disappear into the currents of history. 

City States: Medieval is a bold continuation of Reverie World Studios' long-standing strategy series, introducing completely new mechanics focused not on continent-spanning empires, but surviving between them as a city-state. The dynamic, unpredictable 12th century Europe and Middle East offers new challenges, while the completely new hero mechanics demand a completely fresh approach to strategy from newcomers and veterans alike.

Build a Mighty City

The city is the heart of your mercantile empire. Plan your expansion and advance accordingly, growing your city through economy, military, faith, trading, and building chains. Do not neglect defense: You are leading a city-state surrounded by powerful kingdoms, who may decide to plunder the city's wealth. Fortifications will be key to defending your city, along with an all-new siege system featuring real-time tactical combat.

Chart Trade Routes

Trade is the key to the city's survival. Establish new trading outposts across the known world to gain access to twelve precious commodities, from wool and linen to spices and silk. With every trade route the opportunities expand, bringing with it more wealth and prominence. Each route also makes the city a more attractive target for rival powers, demanding a strategic approach and navigating the treacherous world of politics and warfare of medieval times. 

Command through Your Hero 

In the age of great men shaping history, your leader is no different. Growing in experience and skill alongside the city, they define how you can react, enabling real-time battles and defense of the city, boosting city growth and construction, or carrying out complex intrigues in foreign courts. Every decision is a calculated risk: Do you send him on expeditions to distant lands to find new markets, leaving the city more vulnerable? Or do you focus on strengthening the home, risking that opportunities will slip away?