
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Light.
Brilliant, white light scatters across the surface of the primordial solution suspending my body.
You awake suspended in a warm, primordial soup with no idea who or where you are.
Breaking free from your watery dwelling, you find yourself in a secluded valley with no sign of life.
A path stretches out before you, illuminating three mysterious buildings and a giant looming tower.
Filled with an unshakeable curiosity, you venture out to the mighty CITADEL to discover the answers to your existence.
Keep the future in mind as your stumble ahead into the darkness...
CITADEL is a philosophical sci-fi visual novel that explores ideas of morality and existential discovery.
It focuses on meaningful choices, heavy atmosphere and mystery.
Key Features:
Philosophical narrative – A story-rich tale full of secrets
Unique art style – Using stylised "greenscale" pixel art graphics
Interactivity – Choices that make you think
Atmosphere – Heavy atmospheric environments with evocative prose
Original soundtrack – Hand-crafted by yours truly
Multiple Endings – Replay to find them all
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