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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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6 itemsAbout the Game
Circle of Swords is an isometric, party-based fantasy CRPG with a focus on dungeon crawling.
Try it right now with the Free Demo!
Try it right now with the Free Demo!
- Tactical Combat: Inspired by the time-tested systems of classic RPGs, I've created a wide variety of spells, status effects, combat abilities, and enemy types that come together to provide an exciting range of combat scenarios.
- Non-Combat Options: It's not all hack and slash; Adventures are designed to provide a good amount of non-combat approaches as well. Your characters can complement their fighting skills with persuasion, stealth, lockpicking, mind-reading, tracking, athletics, a wide selection of knowledge skills, and much more.
- Deep Character System: The sheer number of character classes (over 100!) provides an infinite range of build possibilities. With experience your adventurers will unlock additional class slots, allowing near-endless character progression.
- Buy Once, Free Updates Forever: A onetime purchase entitles you to the whole game and all future updates. This game is a passion project for me and I intend to continue development indefinitely. Also, I don't believe in microtransactions, even for cosmetics.
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