...INDIE

Developer
Publisher
Release
April 15, 2020
6 years and 155 days ago
Steam Reviews
Very Positive1,975 reviews89.6%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | The publisher meets the large-publisher threshold through its catalog and developer network. | |
Updated: Aug 13, 2026Release statusWhether and how the game has been released. | The game released with a separate publishing relationship. |
Media
15 itemsAbout the Game
Circle Empires: Rivals is the sequel to the original award-winning real-time strategy game enjoyed by more than 300,000 players worldwide. Rivals adds, besides new content and game modes, a long-requested feature: Multiplayer! Fast-paced action and hundreds of different units combined with a procedurally-generated world of circles to make every session exciting and unique. You’ll have to devise new strategies and clever tactics to defeat your enemies, harvest resources and increase your power – alone or online with friends!
“It’s amazing to have watched the project evolve from a free demo into the single-player experience, and now at last, into a multiplayer one as well!” – The Luminous Team
“It’s amazing to have watched the project evolve from a free demo into the single-player experience, and now at last, into a multiplayer one as well!” – The Luminous Team
KEY FEATURES
- 20 different circle biomes, from dry deserts to scary swamps to mystical extra XP biomes
- Over 300+ units, buildings, and level-ups
- 30 Faction leaders, each with unique bonuses or special troops
- A huge range of difficulty options, and advanced settings to tweak everything to your liking
- 6 different game modes, including ones unique to the RTS genre -- like the Roguelike and Stop the Army modes!
- Units and structures keep gaining stats even after hitting their 'max' level, all the way up to bonus level 99! Turn your wizard into an army-destroying archwizard with a new look to boot.
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