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Chrome Survivor

In this bullet heaven roguelite combine weapons into powerful evolutions, collect items to enhance your runs, equip and craft powerful cybernetic augments that change the way you play. Can you complete a 9 modded nightmare difficulty run and become John Cyberpunk?

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Search Google: Who developed Chrome Survivor?Developer scaleThe operating scale of the game's developer.
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About the Game

Chrome Survivor is our take on an infinitely replayable cyberpunk bullet heaven.

Level up, find items that create ridiculous synergies, charge beacons for permanent run stats, hunt down shops to buy more power, combine weapons into devastating evolutions, and most importantly, annihilate the hordes!

Play solo or jump into local split-screen co-op. Build around your own character, share the chaos, split up across the map, and try to survive together when the screen fills with chrome, bugs, and bullets.

Chrome Survivor currently has 11 playable Operators, each with their own starting weapon and passive identity. Some are straightforward. Some are weird. Some are probably a bad idea until they suddenly become the strongest thing you have ever played.

There are currently 15 base/special weapons and 14 weapon evolutions. Weapons evolve by combining specific level 8 weapons together. Not every weapon combines with every other weapon, so part of the fun is discovering what works, remembering what you found, and chasing those combinations in future runs.

There are over 100 items in the game, built to stack, collide, and create messy synergies. Poison builds, cold builds, crit builds, lightning chains, drones, explosions, defensive setups, and greedy scaling options.

Runs can be pushed harder in multiple ways. Psychosis increases enemy scaling and max spawns. Map modifiers can make a run more dangerous in exchange for better rewards. Completing maps unlocks higher difficulty tiers for players who want things to get out of hand faster.

Chrome Survivor also has a weather system that changes each run. Weather can buff or debuff different parts of the game. For example, Ashfall starts the run with a huge Psychosis boost, making things more dangerous right out of the gate.

So what is the point of all this extra loot?

Chrome Survivor has an essentially infinite Augment crafting system. Operators gain ranks based on run success and unlock Augment slots. Those slots can be filled with premade Augments you find through play or with Augments you craft yourself.

There are also 50+ achievements, many of which unlock new characters, items, and maximum cool points.

Chrome Survivor is still growing, and Early Access is where we get to build the wild version of this game with players. If you like bullet heavens, buildcrafting, broken synergies, local co-op chaos, and watching a run spiral into something completely unreasonable, we hope you’ll give it a shot.

Thanks for checking it out.