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CHILDREN OF HELL

Team Z.A.C.K. are immortal, and the government tells them to kill demons. A visual novel where everything hinges on when, or even if, you make a choice.

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Search Google: Who developed CHILDREN OF HELL?Developer scaleThe operating scale of the game's developer.
Search Google: Who published CHILDREN OF HELL?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is CHILDREN OF HELL self-published or published by Stanwixbuster?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is CHILDREN OF HELL and Stanwixbuster funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for CHILDREN OF HELL and Stanwixbuster?Creative controlWho appears to retain creative control of the game.
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About the Game

A psychological/action thriller visual novel with a mechanic twist, where everything hinges on when you act. All choices in CHILDREN OF HELL are "non-blocking", and "time out" after a certain number of lines, meaning you can see entirely different outcomes depending on when, or even if, you react.

4 POV characters, 4 branching Acts, 8 endings.

Anti-capitalist, cathartic, and uncompromisingly queer.

Looking for a publisher.