
Chesster
Chess meets match-three to create a deep and strategic new experience. Faced with a board full of chess pieces, you must create rows or columns of matching pieces to score points. Pieces move the same way as in chess and “take” the piece in their target destination, clearing it from the board.
Developer
Publisher
Release
March 16, 2016
10 years and 141 days ago
Steam Reviews
Mostly Positive20 reviews75.0%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
7 itemsAbout the Game
Chess meets match-three to create a deep and strategic new experience. Faced with a board full of chess pieces, you must create rows or columns of matching pieces to score points.
Pieces move the same way as in chess and “take” the piece in their target destination, clearing it from the board. Players can move three pieces each turn with scoring and cascades occurring at the end of the turn.
Just like chess, the key is thinking several steps ahead and high scores are only possible by lining up combos as pieces fall into the empty spaces you’ve created. Progress through the medieval estate to complete the game, mastering three types of level - game, puzzle and challenge.
Pieces move the same way as in chess and “take” the piece in their target destination, clearing it from the board. Players can move three pieces each turn with scoring and cascades occurring at the end of the turn.
Just like chess, the key is thinking several steps ahead and high scores are only possible by lining up combos as pieces fall into the empty spaces you’ve created. Progress through the medieval estate to complete the game, mastering three types of level - game, puzzle and challenge.