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An atmospheric psychological horror set in an unnerving hotel. Ride the elevator, study each floor, and spot subtle occurrences to uncover the truth. Choose carefully, watch out for Death, and decide whether you wake up or stay forever.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
9 itemsAbout the Game
After experiencing a fatal accident, you find yourself in the corridors of an eerie, liminal hotel. You ride the elevator, step into near-identical corridors, and learn to notice what shouldn’t be there.
Each floor you arrive at distorts the familiar, with some occurrences being more subtle than others. Notes in the elevator hint at secrets while interactions with a friendly spirit gradually uncover the story. It won't be long though, until you are greeted by Death.
Investigate, compare, and survive the journey between life and death. You decide how this reality ends.
Features
Observation-driven horror: spot both static and dynamic anomalies to progress (40 anomalies total)
Advanced anomaly system that won't repeat anomalies until all have been discovered
Looping elevator system with special floors and checkpoints
Multiple endings and interactions with Death and a friendly Spirit
Poetic notes and typewriter-style dialogue
Minimal UI and spatial ambience