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Changes

A puzzle game about pushing stories out of living stones that evolve every time you move.

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Developer
Publisher
Release
October 12, 2021
4 years and 295 days ago
Steam Reviews
4 user reviews4 reviews100.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Changes?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Changes?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Changes self-published or published by Et Al Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Changes and Et Al Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Changes and Et Al Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Changes?Release statusWhether and how the game has been released.

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About the Game

In Changes you solve puzzles by pushing cells to reshape the level and reveal latent possibilities. Each level takes place on a grid of cells which follow three rules: cells are born, die, or survive based on how many living cells neighbor them. All the puzzles emerge from these three rules which come together to tell stories about the transformations caused by life and death. Some are tragic, others epic, and a few are pretty cute.



Each of the puzzles showcases unique and surprising qualities of the system, but they are also fun playgrounds to experiment and discover on your own. Even failure can produce beautiful results in Changes.

  • Dynamic music created by your movement and the birth and death of cells.
  • The undo system lets you rewind time to fix mistakes or replay a chain reaction.
  • Discover how beautiful shapes emerge from simple rules across over 100 levels.
  • A world decorated with poems, bits of history, and developer commentary.
  • There are no gated areas or hidden levels. The game will never hide itself from you..
  • 8 exhibits which each explore themes like identity, conflict, and sacrifice.
  • Inspired by John Conway's Game of Life.