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Change

你有没有一段时间,无论如何都提不起精神来,总以为离开这里会变好,换了个环境却没有任何改变。 觉得自己做的事情毫无意义,只想做“自己想做的事情”,却连什么是“自己想做的事情”都不知道。 害怕自己的人生就这么平淡的结束,但却一直没有找到改变的契机……

Release
December 27, 2017
8 years and 265 days ago
Steam Reviews
Very Positive383 reviews92.2%
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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed for this release.
Search Google: Is Change self-published or published by Adventurer's Tavern and Gamera Game?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Change and Adventurer's Tavern and Gamera Game funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Change and Adventurer's Tavern?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

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About the Game

感谢您点开了这款游戏的链接。

《Change》是一款有关“成长”的文字类游戏。

游戏采用双主角叙事的方式,同时以一名独自上漂却处处碰壁不知道未来在何方的少女乐阳和一家快要破产的创业公司的偶像制作人,两者的视角展开。

虽然玩法算是GalGame,但并非爱情题材,也没有猎奇或虐心的情节,所以姑且称其为“文字类游戏”。

剧情讲述了一名在上海混不下的女孩子成为偶像的故事,所以最早曾想取名为《如果我在上海找不到工作怎么办?》,但本身属于“励志”类,也并没有刻意追求搞笑要素,所以决定还是老老实实叫做《Change》得了。

虽然剧情看似是“偶像题材”,但游戏里的很多段子,其实大多是源于研发团队成员在互联网创业公司的工作经历改编,如果不小心得罪了偶像圈的朋友,请多见谅。

游戏的时长大概在1-2个小时左右,只有一个结局。虽然流程不长,但我们在力所能及的范围内,尽力做到了最好。

美术方面我们邀请了参与《少女前线》角色设计的油库狸,音乐方面则是邀请了为《神代梦华谭》作曲的一般社员汤。

游戏场景使用了在上海真实拍摄的照片,通过调整立绘的光影效果,让二次元的角色出现在真实的上海里。

这么做的原因除了能让游戏看起来不太一样有点逼格之外,还因为真没钱了……

游戏介绍大概就是这些,希望这段文字成功勾起了您的好奇心。

如果您在玩了之后对某个角色产生了共�

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