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Chancess

CHANCESS is a turn-based strategy roguelike where you control a Prince on an 8x8 chessboard using random movement cards to outsmart enemy pieces, survive tactical encounters, and adapt to unpredictable challenges.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Chancess?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Chancess?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Chancess self-published or published by Alejandro Jimenez?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Chancess and Alejandro Jimenez funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Chancess and Alejandro Jimenez?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Chancess?Release statusWhether and how the game has been released.

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About the Game

Enter a world where chess meets chance.

CHANCESS is a turn-based strategy game where you control a single piece — the Prince — on an 8x8 board filled with enemies, traps, and unpredictable movement cards.

Every turn, you must carefully choose how to move using a random hand of cards that changes the way your piece travels across the board. Positioning, planning, and adaptation are essential to survive increasingly difficult encounters against enemy chess pieces, each with their own movement patterns and behaviors.

Use powerful abilities, avoid dangerous disadvantages, and overcome tactical challenges in a game that blends the strategic depth of chess with the unpredictability of roguelike mechanics.

Easy to learn but difficult to master, CHANCESS offers a unique mix of strategy, randomness, and fast-paced decision making where every move matters.