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CCG Simulator - Roguelike Collectible Card Game header art

CCG Simulator - Roguelike Collectible Card Game

Play quick card duels, open booster packs to discover new cards with powerful synergies and build your best deck in this Singleplayer Roguelike Deckbuilder inspired by Trading Card Games.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed CCG Simulator - Roguelike Collectible Card Game?Developer scaleThe operating scale of the game's developer.
Search Google: Who published CCG Simulator - Roguelike Collectible Card Game?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is CCG Simulator - Roguelike Collectible Card Game self-published or published by Alexander Van den Bulck?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is CCG Simulator - Roguelike Collectible Card Game and Alexander Van den Bulck funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for CCG Simulator - Roguelike Collectible Card Game and Alexander Van den Bulck and Harry Lane?Creative controlWho appears to retain creative control of the game.
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About the Game

Play quick card duels, open booster packs to discover new cards with powerful synergies and build your best deck in this Singleplayer Roguelike Deckbuilder inspired by Trading Card Games.

Key Features:

  • Trading Card Game Simulator: Experience the joy of Trading Card Games without having to spend real-world currency on booster packs.
  • Booster packs: Open booster packs to obtain exciting new cards.
  • Card market: Buy and sell cards but make sure it's the right decision for your card collection.
  • Runic Powers: Powerful upgrades that give you various advantages.
  • Deckbuilding: Builds decks with potent synergies.

Living demo roadmap:

Flow:

  • Open booster packs

  • Build your deck

  • Play quick duels

  • Gain runic powers