indiegame.fan
Cave Confectioner header art

Cave Confectioner

A prehistoric RPG that's light on combat and farming, heavy on scavenging and crafting. Collect ingredients, process them into finished goods, and click your way to a sweeter future.

Steam Page
Release
March 16, 2021
5 years and 140 days ago
Steam Reviews
Mostly Positive15 reviews73.3%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Cave Confectioner and Motor Strip Entertainment funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Cave Confectioner and Motor Strip Entertainment?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

Media

8 items

About the Game



Cave Confectioner is a back-to-the-land farming and cooking RPG. Farm crops, discover new recipes, fight wild animals, and get to know the locals. But don't let your guard down. This is a two-handed experience that punishes you for overlooking details. Cavemen don't get vacations.

Explore an open world

Go almost anywhere, interact with almost anything, eat almost anything. The temperate climate makes crops grow fast and food plentiful.

Combine ingredients

An intuitive crafting system lets you at least attempt to combine everything with everything, whether or not the things go together. Combine natural ingredients with manmade things and fixtures of the world. Dozens of end products are formed by unique recipes, and only the correct combinations yield the goods.

Choose your own path

Craft things, sell foodstuffs to cave people, poke around and see how nature reacts. There is no "quest" or "mission" dialog box telling you where to go. Advancement is achieved through secrets and exploration.

Built to last

This developer has done the heavy lifting to give you a constant 60 FPS. A custom C++/OpenGL engine is used, Windows executables are built with MinGW, Linux executables are built against glibc 2.25 and tested on the latest versions of Ubuntu. There is no third-party proprietary software outside of Apple platforms. Anything that breaks is fixable.