indiegame.fan
Catch Me If You Can header art

Catch Me If You Can

Chase your friends in this heart-racing "Tag" based game. Use a grappling hook and bouncy physics to your advantage. Features proximity voice chat.

Steam Page
Release
October 28, 2022
3 years and 279 days ago
Steam Reviews
Very Positive182 reviews92.9%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Catch Me If You Can and Glorified Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Catch Me If You Can and Glorified Studios?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

Media

9 items

About the Game



Round-based action. The "curse" eliminates players one by one until the last man standing wins.

Utilize your grappling hook to get around the map fast. There are bouncy walls for you to gain momentum. Be warned, you have limited energy on your grappling hook and need to wait for it to recharge after usage.

When cursed, you have to pass it on to another player as fast as possible. If you are cursed when the timer runs down, you will EXPLODE.

Find powerups scattered around the play area to enhance your movement.



  • Powerups scattered around the map to give players an advantage.
  • Proximity voice chat so you can speak as your friends pass you by.
  • Dynamically crafted soundtrack with music changing as the game progresses.
  • Equippable cosmetics that get dropped after rounds.
  • Lobby settings to include a twist on the default gameplay.
  • Different maps to choose from, all with their own unique style.
  • Easy to learn, hard to master. The grappling hook alone can provide you with hours of fun, and you can learn by swinging while waiting for a new round to begin.