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Castles Of War

A side-scrolling real-time strategy game of conquest, courage, and creation. Raise armies, command formations, and fight across hand-crafted pixel battlefields in a war-torn fantasy world.

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Search Google: Who developed Castles Of War?Developer scaleThe operating scale of the game's developer.
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Search Google: Who controls the creative direction and IP for Castles Of War and Vashta Entertainment?Creative controlWho appears to retain creative control of the game.
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About the Game

Castles of War is a side-scrolling real-time strategy game of conquest, courage, and creation. Raise armies, command formations, and fight across hand-crafted pixel battlefields in a war-torn fantasy world.

In Castles of War, you control your kingdom from the front lines. Rally troops, build outposts, and break enemy lines in a dynamic battlefield where timing, positioning, and resource management decide victory. The battlefield evolves as you fight. You can burn bridges, level forests, and watch as your enemy's fortifications crumble.

Conquer The Battlefield

  • Tactical side-scrolling RTS combat

  • A massive collection of hand-crafted missions with mod support for community-created ones

  • Three asymmetric factions 

  • Build, reinforce, and siege

  • Formation-based command

  • Environmental manipulation (destroy tall grass and build bridges over water)

  • A living battlefield that evolves with each clash

  • Spiritual successor to our first game, Trenches of War

Help Shape the Game

Community is at the center of all games by Vashta Entertainment. Your feedback will help us shape the game from through demo, early access, and full-release phases. Help us build something you’ll be proud to have influenced and excited to recommend to others.

Please consider Wishlisting to support development and join our community to share feedback.