indiegame.fan
Castle On The Hill header art

Castle On The Hill

Tower defence city builder with sieges, custom buildings, policies, happiness and random world events

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Castle On The Hill?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Castle On The Hill?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Castle On The Hill self-published or published by PixelPlant?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Castle On The Hill and PixelPlant funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Castle On The Hill and Jacwab?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Castle On The Hill?Release statusWhether and how the game has been released.

Media

8 items

About the Game

Why Castle on the Hill?

Tower defence city builder with a focus on unique developments in a randomised world, defend your kingdom from the ever growing barbarian sieges and become the Kindominater.

Reach day 100 to earn the respect of your local Kingdoms and offically be reconised as a capable Kingdom

Kingdom Development

Design and create your own kingdom in a 100x100 tile enviorment scattered with water, fishing spots, lootable locations such as Shrines, Ruins and Abandonded settler structures.

Raids

If you kingdom is discovered by Barbarians they will send raiding parties to desicrate and loot your castle for all its wealth!

The more raids that are defeated, the harder the next raid will be, lets hope you are as good at defending a kingdom as much as building one!

Progression

Complete quests during your rein as ruler to unlock Banners and Embroidery for your Kingdoms crest, these are saved between Kindoms!

Features

  • Kingdom Growth System for reaching settler count milestones

  • Dynamic meshing system builds walls around your kingdom and nearby unique tiles that connects with intricate visual flare

  • Domino inspired resource system grants bonus resources if surrounding tiles are the same type

  • Minimalistic UI allows for controleld and refined interface to fcous on the visual flare

  • Kingdom Happiness system based on traits defined by your Settlers, Are they Sick? Are they Hungy? Are they too close to a mining operation? If you cant meet your kingdom happiness requirements, Settlers will leave.

  • Random World Events keep the enviorment and choices feeling fresh with such events as "Plagues, Storms, Famine, Rapture, Drout and much more fun things like that"