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Castle of Thorns header art

Castle of Thorns

A mystery visual novel set in a cursed castle. Explore, solve puzzles, and uncover the truth behind the castle's dark past.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Castle of Thorns?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Castle of Thorns self-published or published by BodzaWorks?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Castle of Thorns and BodzaWorks funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Castle of Thorns and BodzaWorks?Creative controlWho appears to retain creative control of the game.
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About the Game

Castle of Thorns is an adventure visual novel following Maeve and her cat Hercule.

Maeve is a witch who solves problems. This one came by letter. Anonymous. A cursed place, the letter said. Avoided by everyone from afar.

A castle. Slowly swallowed by swamp as thorned vines strangle it. Forgotten by everyone except whoever sent that letter.

Something happened here centuries ago. The souls left behind don't fully understand it themselves and neither does Maeve. Each ghost carries a piece of the truth. Each case solved brings her closer to the center of something she wasn't expecting.

A visual novel with point and click elements. Made in the style of classic adventure games, with puzzles that don’t interrupt the story but enhance it.

Features

  • A handcrafted story with a cast of unforgettable characters

  • Retro graphics, pixel-art mixed with pre-rendered backgrounds

  • Original soundtrack

  • Point and click exploration

  • Puzzles woven naturally into the story

  • A black cat (questionable usefulness)