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Case: Nightraid header art

Case: Nightraid

First-person psychological horror based on a true case. You are alone, it is night, and strangers are trying to break into your home. Learn their patterns, desperately find a way to barricade yourself, and survive long enough for help to arrive.

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About the Game

CASE is a trilogy. Night Raid is its first installment.

CASE: Night Raid is a first-person psychological horror game based on true events.

The Story

The nightmare doesn't start all at once. Before the night falls, you'll experience the quiet of a normal day: driving, doing mundane tasks around the city, interacting with other characters, and settling into your new home after a move. All of this is accompanied by the mysterious voiceover of a trial narrating the events in retrospect.

But that same night, after you go to sleep, the calm is broken. Noises from outside wake you up.

Strangers are prowling your property, looking for a way to break in. You don't know who they are or what they want. You've called the police and they've told you they are on their way. Now your only objective is clear: you must barricade yourself and buy time until they arrive.

Key Features

  • Based on True Events: Inspired by a real case in Chile. A balance between survival and a deep narrative reflection on the illusion of private property.

  • Sequence Mechanics ("Simon Says" Style): The siege has a pattern. You must memorize the routes of danger, learn from your mistakes, and perfect your defense sequence with each attempt.

  • Realistic Survival: No absurd puzzles. All your actions rely on the common sense of someone defending their home, like barricading doorknobs with chairs or moving heavy furniture to block entrances.

  • Short & Intense Experience: A 60 to 90-minute game, designed to be completed in a single, uninterrupted sitting.